Playmakers®

Playmakers is a simulation that challenges the participants’ ability to handle critical aspects of team and project leadership. A job that goes beyond planning and budgeting. 

Playmakers focuses on leadership rather than management, and it urges you to think: How will my choices as a leader affect team morale, performance and stakeholder engagement throughout the game? The nature of the game allows participants to approach difficult leadership tasks in a safe forum and learn with and from each other.

 

LEADING ATTITUDES AND AGENDAS

When leading teams and projects, expectations and scope often change over time, and many different stakeholders are involved. Often, steering committees define and redefine goals and visions while other stakeholders – either internal or external - have agendas that might influence the team or project.  

Playmakers trains participants in the task of leading people: engaging team members, steering committees, and others that might influence the team or task at hand. The simulation focuses on leading individuals as well as groups – on motivation and conflict management as well as communication and negotiation. 

 

SIMULATING THE UNFORSEEN

Playmakers is based upon a concrete case that defines the setting. During the three phases of the simulation, participants are challenged to lead a concrete project that changes character as they progress. Unforeseen difficulties arise, and goals and visions are reformulated.

The participants must relate to the long-term goals of the project as well as the crises that will inevitably arise. The participants work in teams to ensure knowledge sharing and joint learning. The simulation supports participants in the ability to analyze, recognize and handle organizational, group-based, and individual dilemmas within team and project leadership.

The Theory

Playmakers is based on a number of recognised leadership and project models and theories – among those are Daniel Goleman, J.R. Katzenbach and Bruce W. Tuckman.
 

References

Playmakers is used by numerous organizations including Danfoss, ISS, Novo Nordisk and on various master programmes.

”Playmakers gives a fantastic insight into the many different aspects that demand consideration in a big company – both on a political and a personal level - to ensure optimal performance. The simulation offered us a great platform for common understanding about what good project management is to us –the way we do it.”
Søren Skafe Overgaard, CEO, e-Types

Application

  • As a integrated part of talent and leadership academies and training programmes.
  • As training for specific teams that would like to be better at team collaboration, project leadership and stakeholder management.
  • As a training tool for facilitating discussions on organisational development, project management, leadership understanding or cross-organisational collaboration.  

Facts

  • Played in groups of 3 to 6 persons.
  • Can be played in a half or a full day or as part of a longer training programme.
  • Can be facilitated by Workz or by your own employees who have been certified by Workz.
  • Playmakers is available in English and Danish.
  • The players lead their team through a development project.
    The players lead their team through a development project.
  • The simulation comes with 10 different employees.
    The simulation comes with 10 different employees.
  • Each phase they chose between a pool of leadership actions.
    Each phase they chose between a pool of leadership actions.
  • Discussing what actions they think best fit the individuals and situation is at the core of the simulation.
    Discussing what actions they think best fit the individuals and situation is at the core of the simulation.
  • One by one the effects of the actions are revealed.
    One by one the effects of the actions are revealed.
  • Group sets have all the  material needed to run a 4 person group.
    Group sets have all the material needed to run a 4 person group.
  • Each participant get a personal booklet.
    Each participant get a personal booklet.
  • Interacting with stakeholders is also an important part of the game.
    Interacting with stakeholders is also an important part of the game.
  • The simulation comes in a standard size board game box.
    The simulation comes in a standard size board game box.